Subnautica large room ladder. Only dreeform builds like recyclotrons or wall lockers.

Subnautica large room ladder The conclusion, tested in both Subnautica and Below Zero is that: ladders will always face the player, beds will always be place-able on the right hand side of the player, The Ladder is a Seabase component intended to allow the player to climb vertically between adjacent seabase modules. The Large Room The Large Room Partition Door is a Seabase component that adds a door to the Large Room Partition. They are constructed with the Habitat Builder and can only be placed on the floors and ceilings of modules where there is already another module in place ready to connect. The Observatory is constructed with the Habitat Builder, and can be attached to pre-existing base pieces, or built solely by itself. Feb 7, 2018 · 1. Dec 20, 2020 · yeah I just tested it. Put in some room partitions to make smaller, individual rooms out of it. There are four Large Resource Deposit models that currently do not appear in Apr 15, 2019 · The large room will be useful because there are 4 floor nodes to place power plants (nuclear , bio etc) and 10 wall nodes for either water filters, hatches or windows. so i was playing the game normally, having a blast, everything happening as per usual. When near the surface (understand I only do survival, not freedom/creative) I tend to just build a single MP room + a moon pool as that base only serves to get me to cyclops/prawn level. It is a corridor with four exits shaped like an "X". May 31, 2021 · BZ has a large multi-purpose room. Hi everyone. Only dreeform builds like recyclotrons or wall lockers. Exterior Growbed (Subnautica) Large Room; Aquarium (Subnautica) Seatruck Dock; Ladder (Below Zero) Large Room; Large Room Glass Dome; Large Room Partition; Better tools for verticality in base design. I have a large room attached to an empty multipurpose room and it won't let me add an additional MP on top or a glass roof. At every floor I have vertical pieces connecting a T compartment on bottom to a T compartment on top with multipurpose rooms coming off of that. But downstairs, I can place This is a disambiguation page, intended to distinguish between articles of similar subject or title. 1) Trying to build exterior structures (I, T, X tubes So I'd been working on my main base, and the Large Room is nice but seems to have a lot of problems. Feb 14, 2016 · Build a large room, build a large aquarium in it, and then build a hatch on the aquarium. Base building is a key part of the game, and MPRs work well, having been optimized for SN1. Only one ladder is needed no matter the length of the column of Vertical Connectors. Beyond that I tend to just go with whatever strikes my fancy at a particular time. So I can't have a ladder to it from underneath? Subnautica and Subnautica: Below Zero are open world underwater exploration and construction games developed by Unknown Worlds Entertainment. Trying to animate it from any given position takes a surprising amount of processing power, especially given the ladders are modular and can be approached from any side. They cannot be used on multipurpose rooms. A Ladder's placement appears to depend on the orientation of Jul 4, 2016 · So I went vertical, placed horizontal tube, attached hatch, entered and attached ladder from top. The Large Room is a large rectangular Seabase module with many times the floor space of the Multipurpose Room. The Blueprint for the X Compartment is unlocked by default. Members Online Sadmilk43 The Moonpool is a Seabase module which is constructed with the Habitat Builder. The player must find a Data Box to unlock the Scanner Room's blueprint. It is constructed using a Habitat Builder. Nov 22, 2020 · I'm calling this feedback because I'm not sure entirely how much of this is the intended function vs bugs. Pretty much the only time I use vertical tubes is for convenience on exceptionally tall bases when I don't feel like climbing or swimming through 8+ floors. The Aromatherapy Lamp can be found and scanned in Danielle Valenti's room at Omega Lab. Or only partially removed something. 2. Collissions in a circular MP room are also inconsistent. I was building a new vertical segment with stacked multipurpose rooms, connected with central ladders. Large rooms are new to BZ and still have unexpected behavior. unknownworlds. Water Filtration Machine. It seems it's sort of stuck right in front of me but I'm not sure what to do, I've already tried restarting the game and adding a compartment as well but nothing seems to be working. I think I was about to remove a ladder leading into it, but could not rebuild or remove some of the things on a wall below it. They are constructed with the Habitat Builder and lower the integrity value by three units. The left middle section MP room has the scanner room connected, so might make that one a lab/communication room with the radio and such, the right MP room will then probably become the kitchen. Scanner Room. Alas. Just something I've noticed for some time now. Music no longer plays when stepping into the Observatory. The I Compartment is the most basic Seabase module. To build corridor outside while inside the room, I first stood away from wall to make sure the corridor is facing the right direction to attach to Room. Interacting with it again will turn the lamp off. There are no other modules protruding from the walls, and they are not reinforced, they're literally blank walls. It can be built using the Habitat Builder. Except for Ladder, Multipurpose Room, Bulkhead, Observatory. Members Online [No Spoilers] I don’t understand stacking MultiPurpose rooms… Large Room Glass Dome. It seems to transition back and forth between the ugly reflection and what it is normally supposed to look like, creating the flicker effect. At the surface, a Basic Compartment has a Hull Integrity level of 9 and every Mar 10, 2019 · Adding Partitions to the LARGE BASE ROOM!! Subnautica: Below Zero (experimental) Exploring Build 11228Subnautica Below Zero Builds https://snexpansion. If anything is in the way on either floor in that spot, you wont be able to build the ladder, so build the ladder first The X Compartment is a Seabase module. The only difference between the Basic Double Bed and the Quilted Double Bed is that the quilted bed has a linen spread over its foot-end. Expansion [] Hatches can be placed on all eight of the Mar 3, 2018 · I built a General Purpose Room, but try as I might I can't seem to connect it to another room. Although it wouldn't look as neat as having ladders inside like for the multipurpose room and surely costs more resources. At first, I was on able to place anything inside of the room, which is why I wanted to get rid of it. Vertical corridors don't work either. Update: I figured out the rooms were too far apart a while ago but I still can’t make a ladder go all the way through from top to bottom. It provides a much larger space for movement and placement of internal fixtures than the I Compartment and its variants, and is the only module, other than the Large room, where several of the larger internal fixtures can be placed. The game just gave them to me when I loaded my endgame save. It's really not complicated at all. Any chance we will get this in Subnautica? If anything it's more suited to Subnautica since it has much more space to build large bases. Anything in a room can block a ladder, even if it appears it shouldn't. To me they should have left well enough alone since it's just not worth the problems you have to deal with. Windows can be Sorry for commenting on such an old post but this issue still exists in SBZ and this is the first thing google brings up. I couldn't deconstruct the last two remaining rooms, getting Jun 27, 2020 · so i know that the game is like, in the middle of being made and all, but i thought i'd report on this strange bug. Adding an X Compartment to a Seabase reduces its Hull Integrity by 1. 25). The rooms have to actually stack/clicktogether to use internal ladders. Jul 14, 2024 · The large room was added as an afterthought since they already had it Subnautica 2. It seems to be very iffy if you can stack or build onto it after a while, when I accidentally removed a ladder from one to the other I couldn't rebuild it despite there not being anything in the way on the upper level, it overall just seems to be an issue with anything that builds into it than Valheim is a brutal exploration and survival game for solo play or 2-10 (Co-op PvE) players, set in a procedurally-generated purgatory inspired by viking culture. The Vertical Connector is a Seabase component that allows the player to climb vertically between adjacent Seabase modules. When I returned, I decided to try to delete/move the lower level ladder from the room center. I had to deconstruct the ladder in my two-story base (large rooms) and now I can't build it again anywhere. It is constructed using the Habitat Builder. Members Online I made a Keep Calm cat sticker in class! Sep 24, 2020 · You can place ladders inside of MP rooms but the rooms have to be placed exactaly on top of each other, see image for example. The blueprint for this recipe is unlocked with the Large Room. (Obviously you'll need to be in experimental to do this currently. Reply reply At the north south east and west positions inside your multipurpose room are pre designated areas you can attach ladders to connect floors. If I but another general purpose above it, the game won't let me place a ladder on the pad to connect them. Ladder. A large room has more available space than building four multipurpose rooms. 5 units at Is there a large room and glass ceiling mod for the first subnautica like in below zero? Found nothing on nexus mods but I saw a comment on a YT video saying theres one (no links provided). It is constructed with a Habitat Large Rooms - big, gives lots of room to walk and build, designed for placing windows (8-10 slots), Alien Containments for Oculus/Reginald farms (2-4 slots), Water Filtration Machines (8-10 Slots), and making massive storage rooms. The multipurpose room only attaches vertically with other multipurpose rooms. The Scanner Room The large retangular room and also being a constant in out point is very useful. I don't know how the large room was meant to work with platforms, but when combined them you get too many legs and it just looks ugly. I tried again just now, and it worked perfectly, because the first time I started to build the water purifier just to see if there was going to be enough room (I thought it would be at the centre of the room, not a wall), but didn't finish, because I didn't have all the materials for it a few hours ago. If you're planning a game play pass on building in these, I hope this helps. Is clearly some form of bug as you shouldn't have to tear apart your entire base just to stack rooms or add a glass roof!! If I understand what you mean You can't make the actual room "taller", the room stays the same height and width. It is constructed with the Habitat Builder, and allows the player to generate a 3D map of the surrounding Biome, scan for resources, and conduct scouting via controllable Camera Drones. If I try running a corridor, the game won't let me connect to that either. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. The Large Room Partition cannot be rotated manually, instead it is dependent on the angle of the player. Vertical connectors fit in the same places as ladders (center) for connector pieces. It has the four nodes for large equipment like reactors and water filtration and there is still a lot of space around them to fit grow beds, wall cabinets and other equipment. I also figured it was a Crain Control Room myself for the overhead crains for the Prawns. Jan 4, 2017 · I made a ladder from on room to the next to place a corridor on the second level (tricky to do from inside). Its smaller Multipurpose Room counterpart is the Multipurpose Room Glass Dome. Stacking two rooms only causes you to have a second floor to that room that is accessed via ladder. Can't connect two large rooms stacked on top of each other with ladders. Nov 24, 2021 · Hey all, I am having a problem with base modification. The Scanner Room Scanner room won't let you do much with it, including trying to stack it with other structures. The blueprint for this object is acquired by scanning the Large Room Glass Dome at Marguerit Maida's Base, located at 69, -313, -925. Considered screenshotting and posting to post to r mildlyinfuriating, but that would require way too much context. Jan 26, 2018 · The ladder placement is to look at the squares on the ceiling of the lower MPR (Or the floor of the upper one) and it autoaligns the ladder for you. Three base variants exist, the first being named Basic Double Bed, the second is called Quilted Double Bed and the third is the Single Bed. It's best used as a single room at the end of its own hallway. I've set up bulk heads everywhere but one room keeps flooding like crazy :C It's got reinforced walls but I'm thinking I might need to rebuild the room. The other player who had this bug had to just build the multipurpose room back into their base, stacking other rooms on top; click here. when i got back on a few hours later, something weird was going on. after a bit i decided to take a break for a bit, and closed the game. 2) You didn't build the rooms close enough. So yeah, it CAN feel empty. Also, remember to put a ladder in the vertical connector after they are connected. The Compartment module can be deconstructed, but all attached components on that single module must be deconstructed first. If I attached a room to new upper horizontal tube before ladder, I got red ladder attachment. The Vertical Connector is constructed with the Habitat Builder and lowers the hull integrity value by 0. its pretty annoying, but i found a way to significantly reduce the blinding reflection. ) Thx but i gotta couple more. But I’ve done it on other builds, so now I’m wondering if I had placed something else that wasn’t finished. I’m always sooo lost with the large rooms because I really like them, but they are so huge and I never now what to put in… but the half alien The Observatory is a Habitat Compartments module which is used to observe the ocean and life forms in their natural habitat. It must be placed below water to be useful. honestly can't remember if any other large items for the base do this. Wall modifications (reinforcements, windows) can block the addition of a ladder. Upon interacting with the lamp, it will begin to glow and emit vapor through a hole in the top. A Ladder has to be constructed inside the Vertical Connector to use it. For multipurpose rooms, there is the center and the 4 pads on the floor which are the same 4 directions you can attach a connector piece. 000000471431432% chance for a large Kyanite deposit to yield 22 Kyanite pieces. Upon entering the access For some reason, it wouldn't allow me to build a ladder to the final room. The first piece of a seabase starts with +10 Integrity, thus if a Multipurpose Room is the first piece built it gets +10 - 1. Then get back into lower room and place a ladder against the ceiling to link to the room above. The Large Room Partition is a buildable Seabase component that functions as a wall, it is used to divide a Large Room into smaller sections. The Large Room has ten wall nodes on which room expansions can be built: the short walls each have one, and the long walls four. What you can do is make a tube above the vertical connector and then put the multipurpose room connected to that tube/compartment. I was standing next to the bed. Best you can do is two corridors (one coming out of the side of the MPR and one out of the side of the large room) with a ladder between them. A similar-sounding bug existed in the original Subnautica as well, and was tied to excessively large base sizes. Dec 14, 2022 · part of the reason for the update was to get subnautica base to the same level on unity that below zero is on, thus when problems need to be fixed, they can be done for both games. :D The multi purp has a weird angle for it to be scannable. They pop out from the room a small distance when built. Put in some inner walls + a bed in the upper room. Is it supposed to be an individual ladder for each level because I thought somebody said it would fill the whole stack with one ladder, or are they one per floor? Sorry for all the noob questions lol Feb 17, 2018 · i just line the walls with lockers. I got the insides cleared, went out the last portal, deconstructed that, and that's when the problem started. They can only be placed on the floors and ceilings of modules where there is already another module in place ready to connect. It sort of looks wrong, but that's how it rolls. The Large Room Glass Dome is a glass ceiling that can be built in the Large Room. You have to move your mouse alot to fidn the popup to be able to scan it right now Feb 9, 2017 · I went through 11 batterys and was not even able to come as close as you got. you ca nfit two large lockers or three small lockers on each wall segment. There must be no room between them for the ladder to work. Crypto Pick Ladder in the builder and wiggle it around the place till it locks and turns green (the ladder goes by the outer wall side). if you put in a jelly fish, some rock grubs and other bio luminescent creatures in it, it makes for a pretty awesome looking room since they glow in the dark and actually emit colored light. and start to make individual rooms / ACUs on the upper floor. so you know how when you use a ladder in your base Dec 20, 2022 · It's far easier to get the large room full if you place ACUs. It's fiddly with ladders. Mmmm Jun 30, 2022 · 1) There's something in the above, or below, room that is getting in the way of letting you build there. The Scanner Room is a Seabase module. Is there something I'm missing? Hi, some maybe wondering "Large room? in the first subnautica but its only on Below Zero" well its has been implemented by the devs themselves since April in the Experimental Branch, I can confirm this as I personally see them on my Creative Save. I ran out of Ti, so I left one ladder unfinished (1/2 Ti) and left to get more. If your intent is to go full wack crazy with room-scale then yes spend your money or wait till Vive 2. Make sure the rooms are stacked directly (top room's bottom overlapping the roof of the bottom room, forming a single cylinder), not just built above one another (with legs of the top room stretching to the bottom room). I'm assuming it's just some kind of building bug. As the devs promised in the stickied post, they have added the Large Room to Subnautica 1 Experimental. as seen with below zero, the developers have SERIOUS financial gain The Scanner Room is a Seabase module. In BZ everything is cramped, and you don't need to build many bases anyway since the sea truck serves as a mobile base. A unique zen music soundtrack plays when inside the Observatory. Basically, the best general rule is to build the MPR stack first, ladders next, and only then add anything else. The Large Room is a large rectangular Seabase Module with many times the floor space of the Multipurpose Room. Hatches can now be placed on the single side-panel, though the orientation of In BZ I have no idea, but while I had that 0% window up it wouldn't let me construct or deconstruct anything in contact with the room it was on. I've built myself a nice tall, multi-story base, but have had problems placing ladders every time. Getting on and off a ladder irl is awkward enough. The Single Bed is a smaller, cheaper The Aromatherapy Lamp is a Miscellaneous Item that can be placed inside a Seabase. Once you build the ladder the top of the multipurpose room becomes invisible, and it can no longer be deconstructed. If you can remove the offending item(s) then you can build the ladder and then possibly put the item(s) back. Just found something similar. 25, or 1. Hatches can be built on the wall nodes. And i can´t use ladder either. Question - SN Properly aligned, nothing built inside them or fitted to them other than entry hatches. The lifepod ladder only works because it's a set position and you can only interact with it from one direction. They can only be placed on a Large Room Partition. Place the first room, the second room goes on top of the first, BUT, when you position room 2's ghost view, you must move it all the way down, until it's legs disappear into the room below it. Sep 7, 2017 · Hey Ham Clamp, I was hoping to find the answer to the same issue here after struggling myself finding why I couldn't place a ladder to one specific multipurpose room in a stack of a bunch of them. Get you a 15 floor aquarium with all glass. And could not put a hatch in the upper room to get in and remove walls. I was only able to build one window when I first built the module, but coming back, I could not. normaly I would ignore it and move on. if you have a control room, turn off the light in the room where you have the big alien containment. May 23, 2021 · If it doesn't work inside, the only other chance would be to pop an I compartment at the very same position onto the upper and lower large room and connect these compartments with a ladder. The stuff I googled up pointed to base size being the sole cause. As the title suggests, I have a bug the multipurpose room that I am, for some reason, unable to deconstruct. following that most users are suspecting that their secret announcement coming up, is the announcement of the next subnautica game in the series. Unlike stone outcrops, the materials cannot be harvested by hand; instead they must be broken down using the Prawn Suit Drill Arm. The player must find three Fragments to unlock the Scanner Room's blueprint. It is crafted with the Habitat Builder. I still can't. Members Online What’s one thing you’d add or take away from Subnautica, I’ll start. They can also be placed in the center of the MP room, but this often will get in the way of anything big you want to place in the room like a reactor. Large room, two containment units side-by-side, weird glitching/flickering, and also ugly weird reflection graphics. The Rift is a bargain and it actually has waaaay better VR controls if you end up going into VR titles (oculus touch. but I also noticed that there are boxes near it also that can be moved with a Propulsion Cannon. Dec 29, 2017 · I got a couple of MPR's that I can't seem to get rid of. I will say though I would like an even bigger room, like 4x the size and 2x the height of the MP room xD Large base room IS STACKABLE!!!!!!Subnautica: Below Zero (experimental) Exploring Build 11228Subnautica Below Zero Builds https://snexpansion. So your alternative is a compartment with a roof slot sticking out the side, with vert connectors up to another compartment that holds the multipurpose room over the top of your large room. The X Compartment is an exterior Seabase Module. Similar Ladders are pre-installed on the Cyclops and Lifepod 5. The Multipurpose Room is a Seabase Module. Hatches can be placed on the end Jan 31, 2019 · I can pretty much scan everything in that base where the rocket is. After deleting it, I can no longer rebuild it anywhere on that Keep reading. Bulkhead. . Nov 30, 2019 · Hi, thanks for answering. there is what looks like a control room in the prawn bay in the Aurora and the way to get there is a catwalk with a broken ladder. Subnautica and Subnautica: Below Zero are open world underwater exploration and construction games developed by Unknown Worlds Entertainment. If you place an aquarium on one floor and one on the floor above it (within multipurpose stacks) they morph to connect as one even larger tank. I tried deconstructing the entire second floor and then the large room itself to see if rebuilding it would make me able to build the ladder again. I also could not attach ladder from bottom even if top horizontal had nothing attached to it as the bottom tube had 2 rooms attached to already. Large Resource Deposits are large quantities of a single Raw Material found in Subnautica. A Ladder's placement appears to depend on Nota Bene: the glass I-connector only has the bottom hatch/ladder attachment. No ladders, no reinforcements, no alien containment, nothing. Removed the ladder to move it and could not reconnect the ladder anywhere. Nope, sorry. I then tried to build a separate MP room and then it would let me stack. Stackerd 2 large rooms connected by a ladder. I cant place ladder in my large room to another large room Jan 3, 2017 · The room doesn't get really buggy until you build a ladder in that vertical connector. It is constructed with the Habitat Builder and allows the player to generate a 3D map of the surrounding Biome, scan for resources, and conduct scouting via controllable Camera Drones. I was deconstructing stuff inside (everything I thought) so I could move that part of my base. The Observatory is the only seabase module that is purely ornamental and You still need ladders to traverse vertically between floors, but stacking multipurpose rooms reaches the same goal of connecting multiple floors as using vertical tubes. And one more thing; multipurpose rooms can stack and you can build a ladder on one of the four sides inside each room. SUBNAUTICA Base Planner On pc I made a base, and on my second large room I can't place anything at all, not bioreactors, water filters, reinforcements, or anything that attaches to the building. Jul 4, 2024 · It should get unlocked along with multipurpose room once you scan it Feb 13, 2018 · So I placed a multipurpose room above the water with some interior growbeds and a bed. i like doing the small lockers even though you get slightly less storage space just because they don't take quartz and have built in lables my friend built rows in hers using large lockers back to back in the middle of the room Jun 29, 2017 · Nope, all my rooms are empty appart from a multi purpose room with fabricatior, medical thing and battery recharger. ) The point is, the Rift does everything the Vive does, with small limitations on room-scale. The Moonpool can dock one vehicle at a time, and is used by approaching the underside of the structure. As aksion says, there are 5 possible locations. Business, Economics, and Finance. I built a large room and put a wall inside it blocking off one end, some how I had at some point added then started to deconstruct a wall in that blocked off area (so I couldn't add a hatch to get to it). Moon Pool. When the structure and room is complete it won't let me place a ladder from the bottom. They're one on top of another, just floating in the water by themselves. Not even in the original place. It is a large drum-shaped module with an octagonal interior, which by default is empty. But on the other side, I sometimes leave the very first large room open, for easily accessible fabricators, etc. They are built on the edges of the "boxes" of the floors in the Large Room. It functions as a dock and charging station for a Seamoth or Prawn Suit and is the only room where the Vehicle Upgrade Console can be placed. There is a 0. unkno Apr 21, 2017 · As Sealie says, right now if there's anything attached to the walls inside the room, or if it contains a large item like an Alien Containment Tank or Water Filtration Plant (something that reaches the ceiling), that's going to prevent you from stacking them. After deconstructing everything piece by piece in and around the room I found one reinforcement panel blueprint on the concerned MP. It is constructed with the Habitat Builder and can be placed on top of a Foundation, although it is possible to build off the foundation. If a Scanner Room is constructed in an unpowered Seabase, it will not function. Aim your habitat builder up at the ceiling panel you want to build a ladder through and make slow, tiny movements to get it to cooperate. Remove everything inside the room on the bottom and you may be able to stack them. The Multipurpose Room cannot be connected to the Large Room using a Ladder or Alien Containment. Beds are a miscellaneous item that can be built using the Habitat Builder. I am not sure where we will need to unlock these new blueprints. Currently the only way to go up a level in your base is via ladders. It affected hatches, moonpool ladders, and bulkheads, skipping all their animations. The Large Room Jan 27, 2018 · only thing i can think of for the ladder is either there is something in the room above in that location or they have bioractors block off a larger area than they actually are. I've tried everything and I still can't build that goddamn ladder again. Ladders Couldn’t add a glass ceiling to a large room once and thought it must have been the alien containment aquarium conflicting somehow. 8 (rounded) at surface depth. They are constructed using a Habitat Builder. 3. The Observatory is a Habitat Compartments module which is used to observe the ocean and life forms in their natural habitat. You can fit wall lockers on either side of a corner hatch on two sides of an MP room But then it throws a hissy fit and only allows them on either the left, OR right bit of small wall by the hatch on the other two corners. The door isn't accessable any way. If an internal link referred you to this page, you may wish to change the link to point directly to the intended article. This is fine in a large or multipurpose room, but only works if those rooms are stacked on too of each other and tends to encourage a blocky base design of stacked towers. One room can serve as your entire base, rather than building multiple multi-purpose room connected with tubes. Anything mounted to the habitat exterior can block a ladder. notice how the ladder is now in the middle of the room, the moonpool is now connected to the base by its wide side and the bed has had to be moved. Rec Room is the best place to build and play games together. Hatches can be placed on the end-panels and in the floor and ceiling. If you get frustrated, try building a hatch into the upper floor and building your ladder downwards, for some reason I find that easier. Archived post. I figured it wasn't really accessable as when you get the box's up close enough to the ladder you couldn't access the ladder to clinb on up. I've tried to stack the boxes to get me up there but having problems in It is functionally -1. Large room does require lithium to build, but there are easy ways to obtain it. Party up with friends from all around the world to chat, hang out, explore MILLIONS of player-created rooms, or build something new and amazing to share with us all. The X Compartment is constructed with the Habitat Builder and placed on top of a Foundation or connected to another Seabase compartment. Large Room Partition Doors The Ladder is a Seabase component intended to allow the player to climb vertically between adjacent seabase modules. The only thing I can not connect to my building is the glass dome room, which won't place anywhere else. For some reason, I cannot place windows to enjoy the the scenic views. lgmvb izpm unpq vkeyu wfehnq blcvw kuhmu kcp zis dzoej