Satyr 5e lifespan stats pdf. See full list on rpgbot.
Satyr 5e lifespan stats pdf. Mordenkainen Presents: Monsters of the Multiverse.
Satyr 5e lifespan stats pdf Satyrs all share the following traits with each other. Your satyr character has the following racial traits. Touché : 6 (2d4 + 1) dégâts contondants. Hare-Trigger. Armor Class 14 (leather armor) Hit Points 31 (7d8) Speed 40 ft. This is a chart for maturity for all 5e races, use as you need. Nov 7, 2024 · The lifespan of a human shouldn't come as a shock because, although the world of D&D is more hostile on a daily basis than our own, their life expectancy is the same as ours. For Satyrs, revelry is a way of life. The pipes themselves are masterwork, and a satyr can craft a replacement with 1 week of labor. Racial Traits +2 At the highest mountain peaks — far above the slopes where trees grow and where the air is thin and the frigid winds howl — dwell the rec Skills Deception +5, Nature +5, Perception +6, Stealth +9 Senses passive Perception 16 Languages Common, Sylvan Challenge 1 (200 XP). Satyrs are part horse whereas fauns are part goat (I believe there is a different name for a part deer one). Alignment. 2: Your pact with a predatory deity, fiend, fey, or spirit causes you to share their hunger. Satyr is a playable race in 5th edition. Blessed with a supernaturally strong sense of direction, minotaurs make great navigators. Too close to cannibalism. Concluding our Satyr 5E Guide. Hit: 6 (1d6 + 3) piercing damage. Your size is Satyr Names Satyrs have names that they draw from legends and myths-and from the powers that rule over the realm of the fey. Most Loxodons are lawful. Page 6 of Monsters Of The Multiverse: "Life Span" "The typical life span of a player character in the D&D multiverse is about a century, assuming the character doesn't meet a violent end on an adventure. Attaque au corps à corps avec une arme: + 5 au toucher, allonge 1,50 m, une cible. Statistics, Actions, Traits and Abilities of the DnD 5e monster 'Satyr' SANDMAN – 5e stats; SATYR – 5e stats; SAVANT ABOLETH – 5e stats; Savitri – God and Clerics for D&D 5e; Savitri – Indian Avatar for D&D 5e; SCARECROW -5e stats; SCORPION – 5e stats; SEA HAG – 5e stats; SEA HORSE – 5e stats; SEA SERPENT – 5e stats; SEA SPAWN – 5e stats; Sekolah’s Children: The Origins, Beliefs, and Practices The leonin guard the shining lands of Oreskos, a golden plain where even the gods rarely trespass. Satyrs can live into their early 300s. Most satyrs are driven by simple desires, to see the world and to sample its every pleasure. Satyrs also love jokes and harmless pranks, considering them to be forms of art. ' Creature Type. Feathered folk who resemble ravens, kenku are blessed with keen observation and supernaturally accurate memories. Dungeons and Dragons (D&D) Fifth Edition (5e) Monster - Satyr - Satyrs are raucous fey that frolic in wild forests, driven by curiosity and hedonism in Mordenkainen Presents: Monsters of the Multiverse. They mature at the same rate as humans, they reach adulthood around 20, and can live up to 500 years on average. Satyr culture — at least the majority of it — is deeply preoccupied with hedonism. Magic Resistance: The satyr has advantage on saving throws against spells and other magical effects. Reveler. Magical resistance is nice, but it doesn't work against non-spell-effects (ie, dragon's breath, poisons, etc), and even then there's really only two stats that are going to be called on frequently for spell saves (dex+wis, with con being somewhere between never used and often used) so the reality of the situation is that it won't come up very Mordenkainen Presents: Monsters of the Multiverse. Tabaxi, Satyr, Leonin, Kalashtar, Gith, Aasimar, Changeling, Minotaur, Hobgoblin, Human, Half-Elf A satyr is bold, fun-loving, and impulsive, given to listening to personal desires over rules and traditions. Languages. line (DEX save) Blue: Lightning: 5 by 30 ft. They also tend to be good. 5e Age Chart (in years) Playing DnD 5th Edition in Life Span. Jul 12, 2016 · Thanks to @BrinMataujall for the art! First Appearance: 59 The Feywild Armor Class 14 Speed 40 ft Magic Resistance, advantage on saving throws Magical effect from musical instrument Suggested average, max HP: 31, 56 Satyrs are universally hedonists, reveling in any form of ridiculous cele This is my attempt at a player race based on the Satyr from the Monster Manual that is both balanced and true to the monster's stats. Age The magical essence of the Fey grants the Satyr a suitably long lifespan. age: The magical essence of the fey grants Satyrs a suitably long lifespan, reaching maturity by 20, and can live up to 200 years on average. , passive Perception 12 Languages none Challenge 1/4 (50 XP). Many peoples sprang from his divine forge, but not all among them remained as the god created them. “A Satyr is a Satyr”, is one of their many popular proverbs, and serves to correctly summarize their worldview. The satyr plays its pipes and chooses one of the following magical effects: a charming melody, a frightening strain, or a gentle lullaby. Your walking speed is 30 feet. Satyr. Horns sprout from their heads, ranging in shape from a pair of small nubs to large, curling ram's horns. Dexterity +1, Charisma +2 Age. Skills Perception +2, Performance +6, Stealth +5 Senses passive Perception 12 Languages Common, Elvish, Sylvan Challenge 1/2 (100 XP). Their lifespan can be as long as 450 years. Racial Skills: A satyr’s fey levels give it skill points equal to 8 × (6 + Int modifier). Mordenkainen Presents: Monsters of the Multiverse. Size. Satyr Bards embody the wild spirit of the Feywild, their steps a dance of merriment, and their laughter a spell that can lift the heaviest of spirits. Sep 17, 2021 · 5th edition (2014) Pointer + A pointer is a short summary that points to published material. Satyrs enjoy their personal freedom above most things and try to avoid being tied down to one place for too long. In fact, every stage of life happens around the same time. Satyrs are quite nimble, and have a base walking speed of 35 ft. Your Constitution score is increased by 1. Tend toward Good. While charmed in this way, the target idolizes the satyr and will take part in the satyr's revels. Jun 14, 2023 · Enter the world of A. Sep 7, 2021 · A faun turned "satyr", clean version by Leo Hao, leohau. A satyr might carry panpipes that it can play to create magical effects. I 5th Edition I'm preparing to play one in an upcoming campaign (and I know this doesn't 100% matter but I like to know these kinds of things) and I wanted to know how they aged. Your Satyr Paladin Background. net Satyrs age at the same rate as humans and can live up to 250 years. Racial Skills: A satyr's fey levels give it skill points equal to 8 x (6+Int modifier). The charmed condition ends for the creature after 1 hour, if it takes any damage, if the satyr attacks the target, or if the target witnesses the satyr attacking or damaging any of the target's allies. The whole "700-1000 year lifespan" thing really underestimates how damn long that is. During the mythical origins of Krynn, Reorx, god of craft, indulged in an age of unfettered creation. Panpipes. How Tall Are Satyr 5e? The Satyr is a medium-sized creature that ranges in height from just under five feet to about six feet and is typically quite slender in stature. Dragon Color Damage Type Breath Weapon; Black: Acid: 5 by 30 ft. Bad. Satyrs mature and age at about the same rate as humans. SPECIAL TRAITS. Melee weapon attack: +5 to hit, reach 5 ft. I am grateful that you have taken the time to read this article. Skills Perception +2, Performance +6, Stealth +5 Senses passive Perception 12 Languages Common, Elvish, Sylvan Challenge 1/2 (100 XP) . Racial Hit Dice: A satyr begins with five levels of fey, which provide 5d6 Hit Dice, a base attack bonus of +2, and base saving throw bonuses of Fort +1, Ref +4, and Will +4. These are the stats for a new race I wanted to put together. Dec 3, 2021 · Satyr: 4′ 8″ 100: 2d8: 2d4: 5’5″ 145 lbs. All Satyrs share the following racial traits: Ability Score Increase. Mirthful Leaps. Any creature within 60 feet of the satyr that can hear the pipes must succeed on a DC 13 Wisdom saving throw or be affected as described below. They gravitate toward being good, but some have devious streaks and enjoy causing dismay. L. 1: Satyr Overview Overview Fey, Satyr Forest SRD5, MM5, MotM, MOoT: Satyr Reveler: Fey Satyr Medium 33 1 (200) Chaotic Neutral Mythic Odysseys of Theros: Satyr Thornbearer: Fey Satyr Medium 38 2 (450) Chaotic Neutral Mythic Odysseys of Theros Jul 13, 2020 · Hedonistic Half-Goats Satyrs have been with D&D since the first edition, but it wasn’t until the recent Mythic Odysseys of Theros that players have been offered a chance to step into their cloven hooves. Épée courte. Fey Ability Score Increase. [1] Satyrs looked like male humanoids of stout build, with fur-covered lower bodies and legs and cloven hooves similar to those of a goat. You can increase your Dexterity score by 1 and your Charisma by 1. Human players can't even conceive what that kind of lifespan would do to someone's mental state. The males typically sport facial hair, while the May 27, 2022 · Satyr Culture . ACTIONS. Hit: 6 (2d4 + 1) bludgeoning damage. STR DnD 5e Monsters Satyrs have a well-earned reputation for their good spirits, gregarious personalities, and love of revels. Not bad at all. While their spontaneity and whimsy sometimes put them at odds with more stoic peoples, satyrs rarely let the moodiness of others hinder their own happiness. I have been trying to create a Satyr race for my campaign and I need help with balancing it, please help me! Satyr Homebrew Race - DnD 5e. A strange people Satyr are strange and extremely magical people, being born of Fey heritage yet lacking the grace of many of their Fey brethren. Source: Mythic Odysseys of Theros. Satyrs delight in living a life free of the mantle of law. 2: Stitches bind your body’s mismatched pieces, and your memories come from multiple different lives. A far cry from the mild manners of Mr. Your one-stop site for all things related to Dungeons & Dragons 5th edition! Jsigvard Satyr. Mirthful Leaps: Whenever the Satyr makes a long or high jump, they can roll a d8 and add the number to the number of feet they cover, even when making a standing jump. Skills Deception +5, Perception +6, Persuasion +5, Sleight of Hand +5, Stealth +7 Damage Resistances bludgeoning, piercing, and slashing from nonmagical weapons Condition Immunities charmed Faun. It's the delight in small things: the song of a bird, a warm breeze, the smell of a tasty pie, relaxing by a river in the sunshine. Satyrs are long-lived but childish. The save DC is Charisma-based. You can add your proficiency bonus to your initiative rolls. Low-light vision; Racial Hit Dice: A satyr begins with five levels of fey, which provide 5d8 Hit Dice, a base attack bonus of +2, and base saving throw bonuses of Fort +1, Ref +4, and Will +4. Lucky Footwork. The satyr’s use of his pipes does not count toward his uses per day of his spell-like abilities, and if separated from them he may continue to use his standard abilities. Originating in the Feywild—a realm of pure emotion—satyrs thrive on the energy of merriment. The centaurs presented here hail from the Feywild and mystically resonate with the natural world. 2: I don't eat cloven-hooved animals. Guide Key. Minotaurs are barrel-chested humanoids with heads resembling those of bulls. You are Medium or Small. Melee weapon attack: +3 to hit, reach 5 ft. A satyr’s base land speed is 40 feet. Centaurs gallop throughout the multiverse and trace their origins to many different realms. line (DEX save) Originating in the Feywild — a realm of pure emotion-satyrs thrive on the energy of merriment. Alignment Satyrs delight in living a life free of the mantle of law. Age. Originating in the Feywild — a realm of pure emotion-satyrs thrive on the energy of merriment. Satyr Revelry. These D&D 5E Free Basic Rules only contain a fraction of the races, subclasses, backgrounds, feats, items, monsters, spells, and other content available on Roll20. Usually, only one satyr in a group carries such pipes. Satyrs are humanoids with hoofed legs; your size is Medium. Low-Light Vision; Racial Hit Dice: A satyr begins with five levels of fey, which provide 5d6 Hit Dice, a base attack bonus of +2, and base saving throw bonuses of Fort +1, Ref +4, and Will +4. From Mordenkainen Presents: Monsters of the Multiverse, page 29; and Mythic Odysseys of Theros, page 25. T. Similar to the Aarakocra, the Owlin can fly nonmagically, but the Owlin trades a bit of the Aarakocra's speed and the Aarakocra's largely useless claws for several other useful racial traits. Sensitive Eyes. Male Names : Adrastos, Aeolus, Brontes, Castor, Cephalus, Glaucus, Helios, Iacchus, Kreios, Lycus, Melanthios, Okeanos, and Proteus. They resemble elves but have goatlike legs, cloven hooves, and ram or goat horns. Your Satyr Paladin needs a unique background that will affect its choices, as well as the way it sees the world and what it wants to achieve. The +2 bonus to Charisma is excellent, and the proficiency bonuses are something you might not otherwise pick up. Let me know what you guys think. They are skilled pranksters, finding delight in light-hearted jests and clever tricks. Roman Empire-present day would be 2-3 generations by that reckoning. The Owlin also benefits from the post-Tasha's changes to race design, so much like the lineages Racial Modifiers; Metatype Priority Body Strength Quickness Intelligence Willpower Charisma Running Multiplier Other Origin; Human: E-----×3: 1:10 Karma Pool accumulation d8 Personality Trait 1: I feel more at peace sleeping in a barn as opposed to a bed. Senses darkvision 50 ft. Dhampir Origins; d8 Origin; 1: You are the reincarnation of an ancestor who was a vampiric tyrant. For decades, the Satyr was just a monster or an elusive NPC that made Oct 10, 2024 · Satyr Paladins should put +2 in Charisma and +1 in Constitution. 5 meters) tall and weigh between 300(130kg) and 400 pounds(181kg). Magic can't put the satyr to sleep. In Theros, Xenagos was a Satyr who managed to achieve godhood. Harengons have a life span of about a century. I wanted to make satyrs into a playable PC race. just refer to the Human’s stats on the table below. Satyrs reach maturity by age 50 and can live for centuries. Jun 3, 2024 · Satyr: Fey Satyr Medium 31 1/2 (100) Chaotic Neutral Forest SRD-CC v5. Satyrs have pointed ears similar to an elf, and horns that vary from small stubs about two inches long to large and curled ram's horns that protrude about two feet from their head. Xenagos: The God of Satyrs in Theros. You choose the size when you select this race. May 1, 2023 · Eladrin 5e (5th edition) - Explore a Magical New World With it Dwarf 5e (5th Edition) in D&D Races Kender 5e - Discover the Unique Abilities of the Misunderstood Dungeons and Dragons (D&D) Fifth Edition (5e) Species - Goliath - Strong and reclusive, every day brings a new challenge to a goliath. Your base speed is 35 feet. Magic Resistance. Find ud af mere om denne fede race af gedelignende humanoider med godt humør, der elsker at svælge i D&D. Satyr Traits – ASI: +2 CHA and +1 DEX. Created by the Cat Lord—a divine being of the Upper Planes—to blend the qualities of humanoids and cats, tabaxi are a varied people in both attitude and appearance. Fauns are carefree and capricious, living hedonistic lives steeped in strong wine, gluttonous feasts, and wild debauchery. There is a consensus that the Satyr is the strongest Theros races released in Mythic Odysseys of Theros. They gravitate toward being good, but some have Satyr. Sleepless Reveler. SATYR – 5e stats; SAVANT ABOLETH – 5e stats; 5th Edition Advanced Mode Satyrs have a lifespan similar to humans, but they age more gracefully and retain Satyr Racial Stats 5e. Dec 4, 2023 · Satyr Bards possess an uncanny knack for mischief and revelry. A satyr's base land speed is 40 feet. Fauns are the good ones. From the stat block I got: Highest scores Dexterity and Charisma 40 feet speed This picture isn't wrong, but it's incomplete: there's more to a revel than debauchery. Jun 29, 2022 · A Satyr 5e guide is a valuable tool whether you're creating a character or a monster in DnD. This extra distance costs movement as normal. Your size is Medium. See full list on rpgbot. Satyrs are just selfish jerks. You have proficiency in the Perception skill. The pixie has advantage on saving throws against spells and other magical effects. So, if you're crafting a character or an NPC, their age will match what you're Reborn Origins; d8 Origins; 1: You were magically resurrected but something went wrong. They are mostly chaotic neutral. Feb 16, 2024 · The satyr has advantage on saving throws against spells and other magical effects. Fauns are a race of very social and friendly fey creatures that enjoy merriment, revelry, and games. Satyrs are raucous fey that frolic in wild forests, driven by curiosity and hedonism in equal measure. Tumnus, Satyrs in D&D are all about celebrating life to its fullest. Special Traits. The Paladin is not only the Satyr’s best martial class but also its best class in general. Satyrs, also known as fauns or the Free Folk,[8] were fey creatures that delighted in singing, dancing, feasting, and debauchery. Speed. Good. Satyr Most satyrs are driven by two simple desires; to see the world and to sample its every pleasure. The mental image of maximizing its jumping and leaping abilities is hilarious. ru Due to their generally private nature - except when partying - some other races have misconceptions as to how fauns actually appear, especially when the few times they might see a faun is in fuzzy memories following a drunken celebration. Meh. Satyrs mature and age at about the same rate as humans. Since they can go with either Charisma or Strength, they are very versatile. As such, most people in satyr culture tend toward chaos. Multiattack. Læs vores guide til Satyr 5e DnD. Loxodons mature at the same rate as humans, however, they are considered mature by their people at 60 years old. Satyr Traits. Satyr communities see laws more as guidelines than strict rules, really, as long as no harm is done. The satyr has advantage on saving throws against spells and other magical effects. Nov 19, 2020 · Their stats naturally lend themselves towards Bards and Rogues, as one would expect. Loxodons are between 7 and 8 feet (≈2. Shortsword. ©2018 Wizards of the Coast LLC 2 connection, and community role. I'll skip all the lore and stuff since you can find that in the monster manual, or wherever their monster entry is. Prides of these nomadic, lion-like humanoids rarely interact with other peoples, having all they need in their shimmering homeland and knowing the treachery of strangers. Satyr [ Satyre] Medium fey, chaotic neutral. I created it by mixing the Monster Manual's description with the Halfling and Half-Elf races. Source: Strixhaven: A Curriculum of Chaos. , an organization committed to the study, collection, and, if necessary, elimination of extraordinary creatures: his case file delves into the enigmatic Satyr in DnD 5e, a fascinating being often associated by the music. Dec 10, 2021 · Introduced in Strixhaven: A Curriculum of Chaos (affiliate link), the Owlin is an owl-like humanoid. Ability Score Increase Your Charisma score increases by 2, and your Dexterity score increases by 1. Note: Satyr Paladins make good Faces because of their Charisma skills. I took a few liberties, but I think it seems fairly reasonable. If a satyr has pipes, it gains the following additional action option. This material is posted under the fair use clause of copyright law. . Most satyrs are chaotic good or chaotic neutral. Those who grow up in satyr communities quickly develop a love for and resistance to the effects of their celebrations, as well as facility with music and dance. Leporine Senses. I've heard they can live several hundered years similar to Dwarves of Elves, I've also heard that they have a similar lifespan to humans. Ability Score Increase. Your Constitution score increases by 2 and your Strength score increases by 1. Dec 4, 2023 · As a Satyr, you also have good people skills, which goes well with the duty of a Paladin, as many of them become trained negotiators while remaining fierce protectors. Your Charisma score increases by 2, and your Dexterity score increases by 1. The oldest satyr on record died at 1,422 years old. Satyr Racial Traits. I hope you found this article informative and interesting, as we discussed “Satyr Race”. Less than 100 years Alignment. You might also be interested in the following: Mordenkainen Presents: Monsters of the Multiverse. When determining your character's ability scores, increase one score by 2 and increase a different score by 1, or increase three different scores by 1 Aug 10, 2021 · Satyrs resemble slightly stocky humans with furry lower bodies and cloven hooves similar to that of goats. You can speak, read, and write Common and Sylvan Picking to play a Satyr is likely an outcome of wanting to pull some dastardly hijinks while getting some of the most enviable racial traits in the game. Since most members of other races can’t hear or distinguish these tones, let alone produce them, loxodons Okay, here's a quick conversion of the 4e race to abilities that are more in keeping with 5e. Fauns and satyrs are different and if you call a faun a satyr they will get really offended. 1, SRD-OGL v5. (Mordenkainen Presents: Monsters of the Multiverse, page 29) As a satyr, you have the following racial traits. Melee Weapon Attack: +3 to hit, reach 5 ft. Jun 3, 2020 · If you are hoping to focus on just casting, sorcerer is another strong option for a Satyr. Epic. Low-light vision. They’re not concerned with the past or the future, only the ever Jan 26, 2022 · Satyr 5e Traits Ability Score Increase : +2 CHA and +1 DEX is perfect for CHA casters as it pumps their spellcasting ability and offers a small bump to survivability. However, I can’t help but chuckle at the idea of a Satyr Monk with the Mobile feat. Alignment Satyr tend to have chaotic alignments, and most are good if not neutral. Your Satyr character has a number of traits in common with all other Fey creatures. Your Charisma score increases by 2, and either your Dexterity or your Constitution increases by 1 (your Jun 17, 2024 · Passive Perception 12 Magic Resistance The Satyr has advantage on saving throws against spells and other magical effects. Ram. Speed : 35 feet movement is great for the types of builds that would be interested in satyrs, as it allows them to stay out of range of enemies more effectively. There is also a major difference in personality. Mordenkainen's Monsters of the Multiverse. Actions. Coup de tête. To a Satyr, nothing is more important than their hearth and their clan, and no matter where their travels may take them throughout their lives, an adventuring Satyr will always return home when called during times of war or trouble. So you’re going to be leaning into CHA heavy classes and you get a boost to the 5e God-stat DEX. Distant kin of giant owls from the Feywild, owlin come in many shapes and sizes, from petite and fluffy to wide-winged and majestic. If you ever see a Satyr holding a pint of ale in one and a massive weapon in the other, you’ll know they’re one of the Satyr Barbarians. Melee Weapon Attack: +5 to hit, reach 5 ft. Puberty, adulthood, all of it. The satyr makes three ram attacks or three shortbow attacks. Life freely offers these gifts, and for a satyr, they are more valuable than gold or glory. A. Attaque au corps à corps avec une arme: + 3 au toucher, allonge 1,50 m, une cible. Dec 4, 2023 · By choosing a Satyr Barbarian, you’ll be getting an amazing Striker or Defender who uses their agility and brute strength to demolish groups of enemies. line (DEX save) Brass: Fire: 5 by 30 ft. Age Satyrs mature and age at about the same rate as humans. Similarly, goat-like horns topped their heads; these came in a variety of shapes and sizes, from small nubs to big curling ones "A boring life is an unfulfilled one, a night without parties a wasted one, and a day without drinks a horrible day!" -Alikahn Dawntracker, Satyr Bard Satyrs resemble stout humans with the furry lower bodies and cloven hooves of goats. , one target. Shortbow. S. Distant cousins of giants, the first firbolgs wandered the primeval forests of the multiverse, and the magic of those forests entwined itself with the firbolgs’ souls. Satyrs love to feel good, to enjoy one another’s company (as well as the company of other races), and tend to roam the Feywild in large groups, like large mobile parties foraging in the woods for food and performing plays, singing, or playing instruments for coin. Dec 23, 2022 · 5. Ability Scores: Charisma +2, Dexterity +1 Size: Medium Speed: 35 ft. Rothe have disadvantage on attack rolls and Wisdom (perception) checks based on sight when exposed to bright light. May 11, 2023 · Sadly they do not state when the races reach maturity/adulthood so you'll have to go off older 5e material for that.
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